![]() They lack any sort of collision models, unlike the rest of the models in the game. Both models have most of their rigging removed and have a scene animation to set up the camera. Two models were left in the game that were used to render some of the official artwork for the game. In the final version, it is split into multiple files. 10 is a whole version of the entire Kihunter nest and has no animations associated with it.The only difference between it and the final model, 1631, is the higher-resolution texture and lack of jagged tears in the alpha channel. ![]()
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